Angles¶
Some color representations use angles as some of their properties. Angles can have one of the following types:

class
thcolor.Angle.
Type
¶ Class representing the type of an angle, its unit really. The following types are available:

INVALID
¶ An invalid angle, for internal processing.

DEG
¶ An angle in degrees. A full circle is represented by 360 degrees.

GRAD
¶ An angle in gradiants. A full circle is represented by 400 gradiants.

RAD
¶ An angle in radiants. A full circle is represented by 2π radiants.

TURN
¶ An angle in turns. A full circle is represented by 1 turn.

Angles in thcolor
are instances of the following class:

class
thcolor.
Angle
(*args, **kwargs)¶ Class representing an angle within thcolor, used for some color representations (most notably hue). Its constructor depends on the first given argument, which represents the angle type as one of the
Angle.Type
constants.
Angle
(Angle.Type.DEG, degrees)¶ Create an angle with a value in degrees (canonical values are between 0 and 360 excluded). For example, to create a 270° angle:
angle = Angle(Angle.Type.DEG, 270)

Angle
(Angle.Type.GRAD, gradiants) Create an angle with a value in gradiants (canonical values are between 0 and 400 excluded). For example, to create a 565.5 gradiants angle:
angle = Angle(Angle.Type.GRAD, 565.5)

Angle
(Angle.Type.RAD, radiants) Create an angle with a value in radiants (canonical values are between 0 and 2π excluded). For example, to create a π radiants angle:
from math import pi angle = Angle(Angle.Type.RAD, pi)

Angle
(Angle.Type.TURN, turns) Create an angle with a value in turns (canonical values are between 0 and 1 excluded). For example, to create a 3.5 turns angle:
angle = Angle(Angle.Type.TURN, 3.5)

degrees
¶ The readonly angle value in degrees. If the angle isn’t in degrees already, it will be converted automatically.

gradiants
¶ The readonly angle value in gradiants. If the angle isn’t in gradiants already, it will be converted automatically.

radiants
¶ The readonly angle value in radiants. If the angle isn’t in radiants already, it will be converted automatically.

turns
¶ The readonly angle value in turns. If the angle isn’t in turns already, it will be converted automatically.

type
¶ The readonly angle type as one of the
Angle.Type
constants.
